What I’ve been working on lately…
ALAN WAKE 2 - Dialogue Processing/Mastering
I was fortunate enough to support the audio team of Remedy with processing and mastering of the in-game dialogue during the late stages of the game production cycle. A huge honor and personal milestone working for a well renowned studio such as Remedy, contributing to their legacy!
ALARA PRIME by FALL DAMAGE
I was lucky to have the opportunity to work externally as a Sound Designer and Composer for Fall Damage, being extensively involved in the production of the audio design and implementation during the far majority of the project timeline. The game has managed to build an engaged community who have taken part in beta phases as presented in the footage above, in this case by youtuber “tMaskk”
A couple of game trailer re-designs…
The things I do: